18+ · AI video orchestration
One engine. An entire adult-content economy.
Kujo is an AI video orchestrator that generates 18+ content at industrial scale — and an ecosystem that turns that output into owned, monetizable assets. We drill. Then we refine.
01 — The problem
Right now, we rent someone else's pipe.
The engine already generates and earns — content lives on third-party tubes and brings in revenue. But the audience, the data and the retention belong to those platforms. Kujo builds its own pipe: gather the audience, keep it, and draw revenue from an asset we own instead of a channel we borrow.
OnlyFans hit a ceiling.
Human creators don't scale — one person, one stream, finite hours. No personalization per user.
AI tools refuse the category.
Sora / Runway / Kling have quality but censor adult by policy.
AI-girlfriend apps are chat, not cinema
— and own no distribution.
02 — The Core
Not a model — an orchestrator.
The Core is a director managing an unlimited crew of AI models across systems. Models come and go; the orchestrator stays. New market models reach production in days, not months.
Adult-first models.
Fine-tuned for correct anatomy and texture — what mass-market tools block and studios charge a fortune for.
Consistent character.
Character → scene → video from one generated identity. The same character holds across every scene — no per-clip lottery.
Unit economics that don't exist elsewhere.
$0.03–0.08 per finished second. No studio and no human creator can match it.
You own the audience.
Traffic is rented on third-party tubes, but a paying subscriber is already your asset.
Core = the well. It drills.
03 — The Ecosystem
One barrel. Several ways to sell it.
The same traffic gets monetized in layers. The Core drills; the ecosystem refines that output into owned, cash-generating products.
Portal
Subscription · $20/mo · owns the audience
$2.0M
Nutaku games
2 today → 5+ within a year
$0.6M
Media / marketing
Casino & sportsbook integrations, rev-share
$0.8M
B2B outsourcing
Cinematic AI video for adult game studios
$0.8M
AI streamers
Roadmap
$0.3M
Ecosystem = the refinery.
Infra sum-of-parts ≈$4.5M
04 — Traction
The engine already runs at industrial scale.
40M
views/mo (June, actual)
~10×
growth in 4 months
$0.03–0.08
cost/sec
views, millions
Organic only, zero paid traffic. June is actual.
Geo
15 countries · ~56% Tier-1 traffic · top-5 markets ≈ 61% of views.
05 — Pipeline
From brief to engine-ready footage.
- 01Scene brief
- 02Character brief
- 03Producer spec
- 04Model tuning
- 05Generation & edit
- 06QA & acceptance
One point of contact. Structured revisions at spec and QA. You receive finished MP4/WebM, up to 1080p (4K on request), any aspect ratio.
06 — Bankable
Controlled content is bankable content.
No deepfakes.
Characters generated from scratch; never reproduce real individuals without consent.
Age safety.
Pipeline-level controls exclude any character appearing underage.
Fully synthetic.
No performers, no consent chain-of-custody risk — controlled at generation level.
Platform-ready.
Compliant with Steam, Nutaku and payment-provider content requirements.
This is what keeps games on platforms and payments flowing — not just ethics.
07 — Work with us
Two ways in.
Friends & Family round
Equity in the Ecosystem (Infra) + an option on the Core.
- Up to 7% of Infra via a convertible instrument
- Core option up to 2.5%, pro-rata, at a 20% discount
- Round target $250–300K · checks $5–50K
- Pro-rata + quarterly reporting
08 — Team
The team that already built the engine.
Kirill Goncharik
Business Development & Operations
16+ years in gaming and iGaming. 6 startups, teams of 80+. Primary contact for investors and partners.
Mikhail Badelin
Co-founder · Tech & Product
Making games since 1998. Creative producer of Allods Online, founder of Hiatus Games. Co-founder of the Core engine.
09 — Get in touch